1:1 adaptation is both not possible or desirable, as digital platforms and their gameplay have their own advantages and drawbacks compared to tabletop.
Keep in mind that differences remain very minor and Gloomhaven digital is a very faithful adaptation of the original gameplay and design.
Every difference implemented in digital was first closely discussed and custom tailored together with the original board game author, Isaac Childres, to ensure we stay true to Gloomhaven's core design. Every single change has been vetted by Isaac Childres.
Most differences result from either digital relevancy (UI / readibility / convenience) or development possibilities (e.g. some quests from the campaign).
Keep in mind that differences remain very minor and Gloomhaven digital is a very faithful adaptation of the original gameplay and design.
Every difference implemented in digital was first closely discussed and custom tailored together with the original board game author, Isaac Childres, to ensure we stay true to Gloomhaven's core design. Every single change has been vetted by Isaac Childres.
Most differences result from either digital relevancy (UI / readibility / convenience) or development possibilities (e.g. some quests from the campaign).